Case Study
Base Lambda
Virtual Reality (VR) / Mixed Reality (MR) / Interactive Media
A location-based mixed reality horror experience for Meta Quest that focuses on tension, spatial storytelling, and physical presence.
Timeline
Jan 2026 — Jun 2026
Source
SLIIT group project
Status
Completed
Problem
Design a horror experience that feels immersive instead of gimmicky, while staying technically stable in XR.
Approach
Defined the narrative arc, built the interaction systems, and tuned lighting, spatial audio, and chase sequences for pacing.
Outcome
Delivered the gameplay systems, environmental storytelling, and XR architecture for a 4-person group project.
Deliverables
Stack
- Unity
- OpenXR
- XR Interaction Toolkit
- Spatial Audio
- Level Design
Gallery





Base LambdaVirtual Reality (VR) / Mixed Reality (MR) / Interactive MediaSLIIT group projectCreative TechnologistBase LambdaVirtual Reality (VR) / Mixed Reality (MR) / Interactive MediaSLIIT group projectCreative TechnologistBase LambdaVirtual Reality (VR) / Mixed Reality (MR) / Interactive MediaSLIIT group projectCreative Technologist